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	<title>Comments on: Qutemol rendering</title>
	<atom:link href="http://freelancingscience.com/2007/10/26/qutemol-rendering/feed/" rel="self" type="application/rss+xml" />
	<link>http://freelancingscience.com/2007/10/26/qutemol-rendering/</link>
	<description>visualization, protein science, open science and freelancing science</description>
	<pubDate>Tue, 18 Nov 2008 15:17:25 +0000</pubDate>
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		<title>By: freesci</title>
		<link>http://freelancingscience.com/2007/10/26/qutemol-rendering/#comment-74</link>
		<dc:creator>freesci</dc:creator>
		<pubDate>Sat, 27 Oct 2007 08:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://freesci.wordpress.com/2007/10/26/qutemol-rendering/#comment-74</guid>
		<description>Andrew, thanks for the comment and your tip with Cedega. 

I know that Qutemol has a linux version in the CVS that should compile and work. However it requires almost exact version of external libraries, so it's very distribution-specific solution. You can install them anyway (I did). But on my machine (Dapper) it still doesn't compile. I got impression it is something messed with 3D rendering libraries, but I'm not a programmer...

I did also try VMD/Tachyon combination and so far results are not as good as Qutemol's. But I was expecting that seeing screenshots of this new feature on the VMD webpage (the bigger protein the shape perception is getting worse). I hope it'll get better when final version is released, but honestly I will still use VMD even without AO support. :)

While probably ambient occlusion will not beat hardware stereo rendering soon, I hope it will make its way into scientific papers: I'm blind to stereo images :)</description>
		<content:encoded><![CDATA[<p>Andrew, thanks for the comment and your tip with Cedega. </p>
<p>I know that Qutemol has a linux version in the CVS that should compile and work. However it requires almost exact version of external libraries, so it&#8217;s very distribution-specific solution. You can install them anyway (I did). But on my machine (Dapper) it still doesn&#8217;t compile. I got impression it is something messed with 3D rendering libraries, but I&#8217;m not a programmer&#8230;</p>
<p>I did also try VMD/Tachyon combination and so far results are not as good as Qutemol&#8217;s. But I was expecting that seeing screenshots of this new feature on the VMD webpage (the bigger protein the shape perception is getting worse). I hope it&#8217;ll get better when final version is released, but honestly I will still use VMD even without AO support. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>While probably ambient occlusion will not beat hardware stereo rendering soon, I hope it will make its way into scientific papers: I&#8217;m blind to stereo images <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Andrew Perry</title>
		<link>http://freelancingscience.com/2007/10/26/qutemol-rendering/#comment-73</link>
		<dc:creator>Andrew Perry</dc:creator>
		<pubDate>Sat, 27 Oct 2007 07:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://freesci.wordpress.com/2007/10/26/qutemol-rendering/#comment-73</guid>
		<description>I'd never tried Qutemol, but it looks pretty sweet (although it seems to do simple visualization only ... options for interactive colouring and anaylsis are limited, from what I can see).

For the Qutemol forums, it looks like most of the hard work toward &lt;a href="http://sourceforge.net/forum/forum.php?thread_id=1648155&#38;forum_id=580607" rel="nofollow"&gt;producing a native Linux version has been done already&lt;/a&gt;, it just hasn't been cleaned up and made into a official alpha release. I found that the Windows version ran okay on Ubuntu Gutsy if I used &lt;a href="http://www.transgaming.com/products/cedega/" rel="nofollow"&gt;Cedega&lt;/a&gt; (a version of Wine that has better DirectX support ... &lt;a href="http://www.linux-gamers.net/modules/wiwimod/index.php?page=HOWTO+Cedega+CVS" rel="nofollow"&gt; you can compile your own Cedega if you are cash-strapped&lt;/a&gt;). &lt;a href="http://pansapiens.blogspot.com/2007/10/qutemol-using-cedega.html" rel="nofollow"&gt;See my blog for a screenshot&lt;/a&gt; :).

As far as other alternatives for high quality molecular images: I noticed that other day that you can get &lt;a href="http://www.ks.uiuc.edu/Research/vmd/minitutorials/tachyonao/" rel="nofollow"&gt;similar results from VMD by exporting and rendering with Tachyon&lt;/a&gt;, but it's not realtime rendering like Qutemol. Digging around on the VMD site, I also noticed that future versions will probably support &lt;a href="http://www.ks.uiuc.edu/Research/vmd/minitutorials/gelato/" rel="nofollow"&gt; ambient occlusion rendering through Nvidia's Gelato&lt;/a&gt; (mmmmmm, gelato). I couldn't get Gelato to run on Ubuntu Gutsy (amd64) though, so I haven't been able to test it, but having powerful analysis AND better eye candy in the one package will be nice.</description>
		<content:encoded><![CDATA[<p>I&#8217;d never tried Qutemol, but it looks pretty sweet (although it seems to do simple visualization only &#8230; options for interactive colouring and anaylsis are limited, from what I can see).</p>
<p>For the Qutemol forums, it looks like most of the hard work toward <a href="http://sourceforge.net/forum/forum.php?thread_id=1648155&amp;forum_id=580607" rel="nofollow">producing a native Linux version has been done already</a>, it just hasn&#8217;t been cleaned up and made into a official alpha release. I found that the Windows version ran okay on Ubuntu Gutsy if I used <a href="http://www.transgaming.com/products/cedega/" rel="nofollow">Cedega</a> (a version of Wine that has better DirectX support &#8230; <a href="http://www.linux-gamers.net/modules/wiwimod/index.php?page=HOWTO+Cedega+CVS" rel="nofollow"> you can compile your own Cedega if you are cash-strapped</a>). <a href="http://pansapiens.blogspot.com/2007/10/qutemol-using-cedega.html" rel="nofollow">See my blog for a screenshot</a> :).</p>
<p>As far as other alternatives for high quality molecular images: I noticed that other day that you can get <a href="http://www.ks.uiuc.edu/Research/vmd/minitutorials/tachyonao/" rel="nofollow">similar results from VMD by exporting and rendering with Tachyon</a>, but it&#8217;s not realtime rendering like Qutemol. Digging around on the VMD site, I also noticed that future versions will probably support <a href="http://www.ks.uiuc.edu/Research/vmd/minitutorials/gelato/" rel="nofollow"> ambient occlusion rendering through Nvidia&#8217;s Gelato</a> (mmmmmm, gelato). I couldn&#8217;t get Gelato to run on Ubuntu Gutsy (amd64) though, so I haven&#8217;t been able to test it, but having powerful analysis AND better eye candy in the one package will be nice.</p>
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